Innate AC bonuses. Plus, Iksar WAR is just plain badass-looking. But that was my main so I'm admittedly a little biased.
Also, someone above mentioned the downside to playing a big friggin' Ogre. I don't think this can/should be underestimated. Where's all the good loot? In dungeons and cramped spaces. In an emergency situation I want to be a tank who can move about freely and quickly, not get slaughtered by a dozen mobs because I've slammed my head into a torch and can't move. Mobility is key.
I'm not taking anything away from Ogres, I just don't think their supposed advantages are as extreme as people tend to think.
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Kebbon Corpsewagon
Dwarf Rogue, corpse-dragging specialist and dungeon crawler extraordinaire
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