Quote:
Originally Posted by maverixdamighty
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again you are making big sweeping generalizations. i never saw on live what you did. you listing one example does not make it the standard. we haven't had more than 33 on a raid in over a month. also, i've been at divinity sky raids and seen closer to 35 plenty of times.
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i agree with mav, i think div and maybe bda/fc pull more than us.
also concerning the variance its meant to break your will and not want to sit there, thats a paraphrase of what sirken told me. I like not having to poopsock anymore and fte is alil more clear with less GM intervention (grats FC on inny btw) the real issue comes down to how far are you willing to go for a pixel? FE doesnt enforce tracking, i think TMO makes apps track (correct me if im wrong). With the new variance another guild be it taken/div/fc/bda have alot better chance at snagging fay/sev while trak/vs are in window (or even extended window). But once again that wont come without fast mobilization and a spotter/puller there.
Thing is you can't plan to raid, unless its sky/fear/hate. Otherwise its random. I know I kinda pop around on toons checking targets during down hours and I've gotten a couple lucky spawns. Also you can group in VS pit and xp while waiting on venril for a potential engage, thats a good start for a guild that wants a shot imo.
I mean if this was classic with no variance wouldn't it be a bigger issue than it already is? I dunno if i agree with jeremy on an even longer variance tho. Seems to hurt any up and coming guild gearing themselves.