Quote:
Originally Posted by nilbog
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It is literally impossible to please everyone, but we seriously do what we can. Zerg guilds, on both servers, I wish you would drop some numbers or create rules or rotations with other guilds. It's ridiculous that it reaches the point that management is blamed for what happens in game.
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I believe you. But you have to understand that people adapt to the rules you have in place. Currently to get raid mobs you have to have a guild that can track raid mobs and batphone 20+ at any hour of the day. Its simply not possible to have a raiding guild with <100 players on this server.
Suppose the only way to spawn bosses was with tokens, and each guild gets a fixed number. TMO dies the next day; they would break into 3-4 smaller guilds to get more tokens.
My point is only that if you want to change the behavior, you have to change the incentives. And that is why unlike a lot of the people in this thread I haven't been bitching at TMO; I hate the system not the players.