Quote:
Originally Posted by frefaln
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I agree, and I don't understand why the original Devs never stopped themselves and thought, "Hmm, if we do this [PoK] we pretty much destroy the usefulness, charm, and novelty of the racial cities we created."
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I think it's because at that point they aren't the same people that created the original content. Also they had to start cashing in on more accounts because they knew other games would be on the horizon that would cater to the casual gamer by default.
That's a sad reality. It doesn't really mater what a designer comes up with because the ideas still have to get okay-ed by the company that's financially backing the project. They are going to look for things like how commercially viable is this product. If the answer is that "the poopsockers will love how hardcore it is" then it probably wont make it to production.
Look at Nintendo. They purposely target their product at every market you can imagine. How many stay at home moms are playing video game on the Wii that never touched a gaming console before?
I don't like it one bit myself. But I do realize that no matter how many of us Everquest purists there are, we are still a minority in the gaming community.
This is why games like WoW were able to steal so many EQ players.
And this is why you have people playing that modern incarnation of EQ on live today.
Money helps to create.
Money helps to destroy.