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Old 07-14-2010, 03:16 PM
azeth azeth is offline
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Join Date: Jun 2010
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Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
Class: Pilgrim
Races: Human, Half Elf, Halfling, Gnome
Deities: All non evil
Armor: Leather/Chain (ranger type gear)
Weapons: 2h piercing, 2hb, Piercing, 1hb
Mana or Stamina: Both
Stat Focus: Int and Sta
Staple Abilities:
- Feign Death (spell)
- Dual Wield
- Double Attack
- Skull Crack line (costs mana) – Frontal “backstab” type ability, meaning immense damage useable a few times during a fight.
() Uses mana to infuse weapon with: Hardening (physical damage) or Power (direct magic damage check), doing damage (of course factoring mob stat checks) comparable to similarly leveled Rogue’s backstab.
- Short duration group buffs, similar to bard songs/yaulp (uses Stamina)
() Speed
() Ac
() Resists

- Direct mana/health replenishment ability (uses Pilgrim’s Health). Pilgrim will drain 99% of their health and automatically Feign Death (losing all agro) and infuses the Pilgrim with a Divine Aura type spell. Other group members are responsible for healing the Pilgrim.
() +health to all group members (direct numbers, possibly a split % of the pilgrims total health multipled by X to make it a viable #)
() +mana to all group members (direct numbers, possibly a split % of the pilgrims total health multipled by X to make it a viable #)

- Cover line (uses Mana). The Pilgrim has the ability to split (to all group members) damage inflicted on the MOB's Target without any agro change.
not to steal the Swordmaster's thunder, but I completely forgot I had brainstormed the Pilgrim would have Self Ports (herego the name Pilgrim) and also extremely fast run speed buffs (self only)