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  #205  
Old 05-22-2013, 04:16 PM
maverixdamighty maverixdamighty is offline
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Join Date: Jun 2011
Posts: 942
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
No way Mav. Right now TMO/FE (i.e. the tracking guilds) get almost 100% of the targets. If variance were eliminated, there would be 500 people from 9 guilds sitting on the spawn of every target spamming target nearest mob and then /pet attack or archery or whatever. Since we all know that FE/TMO are far to honest to use autofire macros, it means they'd get maybe 40% of targets.

Now I don't think such a system is really better for the server than the current one. The advantage is that everyone gets a piece of the raid scene, the disadvantage is that that piece is pretty fucking retarded (every mob dies in 20 seconds to 300+ half lagged out players casting ice comet, GMs have to check every kill). My hope would be that after a month of this everyone would just agree to rotate/calendar/carebear/whatever and that the server would be come a bit less vicious at the high-end.
disagree. if this all started with a server reset you wouldn't have the scenario you described. you'd see what you see now with 9 guilds spreading out going after different targets. with no variance the next cycle the top guilds would probably still go after the same first priority mobs, but then have other chars camped at the next level of priorities and start splitting their raid forces. I can't see your scenario happening unless all the mobs were spread out significantly.

also, think you'd be surprised at the fte. i'd put it at tmo/fe getting closer to 80% of the mobs even if it was a crapfest based purely on being used to doing it and most likely having the exact timers from the first go round, but this would be an awful scenario and i'm sure no one wants that.