Quote:
Originally Posted by Skope
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You soak it up by having a much larger raid force. That's something that was never required on live. Consequently, you also have the highest turnover rates on this server -- and the server itself has a very high turnover rate as well. People get to the raid scene, see it for what it is and promptly get the hell out. I can't say I blame them.
That's what Sirken so brilliantly pointed out but that's also a P99-specific, non-classic problem. It exists here and only here is it drawn to such an extreme extent.
Then why continue to kill the same stuff for years when they don't need the loot? Do those mobs not spawn under the same variance as they did when people needed it? Does it surprise anyone that you have to keep recruitment open year-round to replace those that have had enough of the time sink?
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i'm in a guild that hasn't even been around a year, so not sure why that is addressed at me. i used to be in divinity and when people in the guild complained about it i said the same stuff i said now. if you want the mobs have to put in the time, get organized, and get them not complain to devs and ask for handouts.