Quote:
Originally Posted by Shaun421
[You must be logged in to view images. Log in or Register.]
I'm sure that it really doesn't exist in the code but I still swear that possition does seem to matter. I cannot be the only one who could stand there attacking a mob and miss 20 times in a row, but as soon as I turn 10 degrees to the left or something I start connecting for maximum damage.
|
I've got to chime in here and agree. And you're right, I'm sure some might look at the code and swear that positioning doesn't matter (beyond the obvious of having to face the mob), but I've had experiences very similar to the one you describe. However, in my case it's usually not about degrees left or right, but positioning on hills. I can't tell you how many times I've stood on a hill or zone wall, looking down at a mob while I'm fighting it, and I miss
constantly until I reposition myself to be eye-level with it.
I'm leaving room for the possibility that all those cases were just a countless string of coincidences, but there will always be doubts in my mind. Hell, if a PC sometimes tells you that 2.0 + 1.0 = 3.00001, it's possible that DirectX algorithms can go awry when just the right conditions are met.