Quote:
Originally Posted by Aeolwind
[You must be logged in to view images. Log in or Register.]
If we were talking about a paid game, with GM's that could be paid to take crap and kick ass, sure. But no way in hell does anyone on a volunteer staff need to be available 24/7 to beat mainly adults with a crowbar.
I cannot be convinced that anyone on this project should spend more of their time policing the players.
|
Then what's up with the inconsistency and half-handed approach? The staff puts up with an insane amount of BS, but, I'm sorry to say, they invite some of the criticism with some incredibly poor decision making as well.
Aeolwind, I think it's silly to claim that it's up to the players when past history, and in particular recent history, proves otherwise. The biggest issue here is clarity and consistency, and that starts at the top. The staff claims to take players' ideas and will back them upon agreement but the last two major changes have been in the exact opposite direction and have benefited (and pertained to) a small selection of players while ignoring what was agreed upon and promised.
From a players' perspective, what should I expect? You're claiming one thing but we're seeing the opposite.