Quote:
Originally Posted by August
[You must be logged in to view images. Log in or Register.]
Chicken and the egg. Scarcity of an item aka large demand lets the price of the item soar. Scarcity of content creates a high price of obtaining said content, which in turn makes it hard for people to pay that 'cost' of possession. The problem is very much lack of content.
|
and all together now, with gusto, "and instances and/or imposed otations is not the answer."
s I said, if anyhone could solve thse problems they would be a millionaire. I am complaining, I am not saying the problems are stupid. This is how these worlds end up, it seems.
AND NO: content is not the answer. the gamer who farmbots expansions A and B will easily just add C to the list.
It is a gemplay and design issue. And as I rudely suggested, a GM issue.
RUN THE GAME
dungeon masters. google it.
ok, rant off.