Quote:
Originally Posted by utenan
[You must be logged in to view images. Log in or Register.]
^ this
What the fuck is wrong with some of you? (and by some of you, I mean Charms atm)
Seriously, can you not understand that they make some changes outside of the time line to benefit the server? Unless you are just really pissed off that you cant make extreme amounts of plat and exp at the same time anymore, and are just venting, I don't understand.The server will never be 100% classic, that is a fact, but they are trying to recreate it as best they can, like adding in shared exp penalties. But if something is fucking up the server, like a huge inflation of plat, or no one hunting in dungeons, then they are going to fix it, and for good reason too (especially if it was changed in the classic era)
|
The point is we're asking for consistency in how these changes are made.
They can't say "Well, this was changed after Kunark but we're changing it now because Verant admitted it was a bug at that point and fixed it" regarding the guard spawn times, yet at the same time say "Well, the class-based XP penalties were changed in Velious because Verant admitted it was a bug at that point and fixed it, but.... yeah, we're just gonna leave it in because that's how it *was* back in classic, dudes. You all dealt with it in classic, so that's how it is here."
Yes, I know "yes they can say that, STFU and GTFO if you don't like it", but I guess I'm looking for these changes to be made consistently, reasonably, and rationally. Instead of just "Hmmm that makes the game harder for the player and existed at some point in the Classic/Kunark/Velious era... ADD IT NOW!@# Hmmm that makes the game easier for the player... hold off on that one until it actually happens in the original timeline."