Quote:
Originally Posted by Uaellaen
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How about you write a fix for it then? Oh? Not smart enought? Can not code in C and Pearl? too bad, get back to trolling ...
i realy start to hate all this "uhh they only fix what they want" ... its not always that simple, have you even ONCE looked at the source code of EQEmu??
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Except its not a bug. The dev's have came out and said they changed mob run speed on purpose because they didn't want to make running from a mob trivial. It was an intentional deviation from classic.