When I read these threads, I wonder where you were in 1999 because it wasn't playing end game Everquest.
In 1999 end game bosses were only available to the power gamers. I was there. I was an adult.
Since the average age I have encountered on this server is 28, that meant you were 14 in 1999. You may have dropped out of middle school and were playing Everquest 20 hours a day, but I doubt it. Many guilds required members to be adults.
Now if you were playing in 2003, you could kill whatever 1999 bosses you wanted to kill. We are never going to see 2003 EQ on this server.
I love this server and I love the intent. This is called "Project 1999". It's not called "Let everyone experience end game content like it was 1999"
If you want a to kill 1999 content, you can still do that ....for free....on live.
If you want something not offered on this server, the content is open source. Make the game you want.
But...If you want to fight and scratch to kill end game content almost like it was in 1999....this is the place.
almost = Remove the variance. After reading the forums to better understand the history of this server, I still can't understand how Nilbog went along with variance.
For those thinking the removal of variance will allow all of you to kill end game bosses, it won't. But...it will be classic.
As I've said before, these forums are also "classic" and are quite entertaining.
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