Really don't understand the changes in the Guard spawn timers. I figured they were going change them when they release Kunark, along with buffing gate guards, which is how it happened on live.In fact, on live I was at the west freeport gate killing guards when the message to "log out," was broadcast. Got back in and started to cast on a guard when another druid who was there pointed out the con change.
As for Verant's reasoning, it was was a bunch of crap, in my opinion. I had countless newbies run to me for heal, ds, and buffs when leveling up out in front of Freeport or wherever I happened to be killing guards at the time. I know many others who hunted guards at the time, that did the same. Honestly, I just think they hadn't anticipated guards being such popular sport.
All said and done,this just doesn't really keep with the spirit of progression, unless there is a reason behind this. What does it hurt to change them back til Kunark?
To add , this is just an observation, and my opinion. I appreciate all the hard work the devs do, and applaud their commitment.
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