Quote:
Originally Posted by nilbog
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pve server wants no variance.
pvp server wants variance.
Should be the other way around, but
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maybe just a straight push? Instead of 7 days exactly, 7.2 days? Someone recently suggested a server-wide spawn message on dragons, which sounds fun. The reason variance on pvp server is "bad" is because if ppl don't know when the dragon spawns, they can't show up to pvp over it. A SMALL window could also work and keep ppl pvping (like a 2 hour window). But the question is.. what would this 2 hour window accomplish?
Actually I think it'd be great if not everything immediately popped upon server reset. As it is now, server usually resets at like 2 or 3pm est, and everything but CT is dead within 5 hours. If there were a 24 hour window where the mobs could spawn, that would spread things out a bit and make for 2 days worth of pvp instead of just one afternoon.