View Single Post
  #45  
Old 05-15-2013, 05:34 PM
Tecmos Deception Tecmos Deception is offline
Planar Protector

Tecmos Deception's Avatar

Join Date: Jun 2012
Posts: 5,785
Default

Quote:
Originally Posted by lecompte [You must be logged in to view images. Log in or Register.]
True on the damaging spells but SK damage spells are (maybe? I don't know, not an SK) less dps than just hitting with a good weapon. The pet dps is a joke (it does have bash!), SK offensive skills have 5 more at max level, harm touch is probably the determining factor here.

Without doing any research at all, I'm going to say that their weapons are comporable.
1. Spells: they aren't mutually exclusive with meleeing, especially if you're swinging something nice and slow (like the epic or an oggok cleaver) cause you can cast spells between melee swings without losing much/any of your swing timer. And even if you don't cast during combat, you can pull/engage with a dot.

2. Pet: when you're talking about classes that are doing 30-40 dps with meleeing (in great gear on xp mobs), a 10ish DPS pet is not a joke... although it is pretty rare that it gets used, since SKs are often using CoS and such.

3. Skills: not sure how much they really affect things, but they're there nevertheless, working towards making SK damage better than pally. You didn't say that SKs were minimally more damage than paladins, afterall.

4. HT: probably the smallest factor imo, since it is resistable and only used once every 72 min. I guess it's not unlike a DPS discipline though... several hundred extra damage here or there.

5. Weapons: 19/24 vs 24/32, oggok cleaver vs. not, 40/45 epic with 250-point lifetap proc vs 30/35 epic with 100-something DD proc. SK weapons are better. Lower-end stuff is similar, 18/26 vs 16/27, 19/29 vs a ghoulbane, etc.