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					Originally Posted by frefaln
					[You must be logged in to view images. Log in or Register.]Welp, sorry you feel that way but it doesn't change the fact that I had a lot of fun with LDoN. Yep, even as someone who loved PoP raiding and also agrees with you that old-world dungeons were very well designed. | 
	
 A lot of it, in my mind, comes down to casual vs. raider mentality. Raiding warriors were like "omg, I can add another hate proc to my weapon, I'll do whatever it takes to get it even if it means getting stabbed in the dick!" or in my case, "oh nice a new magic-based dot I can add to my rotation while soloing PoFire tables." And then raiders began the grueling task of begging their guildmates everyday to spend the next 8 hours running the same hallway-room-hallway (I won't even dignify the zones by calling them dungeons) so they could get 5% closer to that shiny new aug (a precedent that still continues to this very day, see: BiC or any other "must-have" aug). 
While casuals just didn't give a fuck, it was new content in EverQuest and hence it was fun. Don't get me wrong, I have nothing against not giving a fuck. I actually prefer not giving a fuck. I don't give a fuck often and recommend others to follow my way of not giving a fuck. But if the dungeons were actually well designed and well tuned (difficulty, time investment, and rewards) the casual player would have enjoyed the expansion that many times more.