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Old 05-14-2013, 12:58 PM
burkemi5 burkemi5 is offline
Fire Giant

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Join Date: Oct 2010
Posts: 701
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I leveled a pally to 55 before I quit, I will try to say a few nice things about them

a) you can be a dwarf. Dwarf roll is awesome.
b) Healing spells are nice. If you're in trouble, you can root and heal, which is something that no other melee class can do.
c) Lulls and roots make you a pretty good puller up to the mid 40s.
d) Lay on hands is awesome.
e) get a Ghoulbane and you can solo undead mobs very well.
f) arguably the best spells for gaining aggro instantly and maintaining it.

Now some negatives:
a) By far the worst DPS. Your DPS is straight up pitiful.
b) Lower skills than a warrior means you'll never tank a raid mob unless your guild is hard pressed for tanks.
c) The EXP penalty is horrible. It's the reason why I quit my paladin and will never play another hybrid class.
c2) People will not want to group with you because of the EXP penalty you bring to groups. Seriously, do not underestimate the EXP penalty.


Edit: to answer your question, there is nothing that a paladin can duo / trio that a monk couldn't do better. Your DPS is way worse, you leech more EXP, and you dodge far less than a monk. Anyone in their right mind would not duo / trio with a pally.

I'm not joking when I say this. Quit your paladin and make a mage / nec / shaman / ench. Hell, even a druid.
Last edited by burkemi5; 05-14-2013 at 01:16 PM..