View Single Post
  #30  
Old 05-13-2013, 01:14 PM
Teppler Teppler is offline
Banned


Join Date: Jun 2012
Posts: 2,203
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Actually Enchanters get taps which are 20 mana/tick on average and don't drain your HP, and there are so many caster mobs in Kunark that you can use them in every high-level dungeon, although KC is a bit low.

The big advantage you have as an enchanter is against summoning mobs. A necro has screaming terror: 2.5s, 1 target. An enchanter has color shift+mesmerization (1.5s for the stun, 3 targets). Plus the enchanter has tash/slow to really pussify the target mob; only the pet really counts.

Personally I think necros are very underrated at 55+. Everyone plays them ezmode up to 50 and then doesn't switch to using the extremely powerful heals/charm in the kunark levels. But lets face it: a necros best strategy is to play like a slightly gimp enchanter. Poor Nordenwatch barely even plays his necro any more [You must be logged in to view images. Log in or Register.]
Yeah, honestly I don't know Chanters THAT well. Necro's do get a poverty mez but it's better than no mez and they get the 3 minute root. They still have nice DoT's, undead DDs, FD, harm shields. Mana skin is awesome but chanters get better runes. Also it seems like chanters have to have a good amount of gear for + cha while necros can go straight to +hp and mana items.

You utilize mana taps a lot when your doing your solo challenges?