Thread: Extended Window
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Old 05-12-2013, 01:50 AM
uygi uygi is offline
Fire Giant


Join Date: Oct 2010
Posts: 782
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Extended windows are super lame in that they reduce overall number of spawns over time. They make tracking more tedious, which sucks for TMO and FE equally, unless there are people in TMO that genuinely enjoy tracking (in which case more power to you). I think ending the sock was a good idea, but if we're going to change from definite windows to fuzzy windows, they should at least be fuzzy on both ends of the spectrum, I.E equally likely to spawn one day AFTER window as one day BEFORE. Since windows can go inifintely long (in theory) but not infinitely short, could add double-chance and half-duration to early-spawn probabilities. Or, since the whole point in the first place is to avoid insane socks on timed spawns, just switch the whole damn thing to spawns-per-month on average. Every tick every mob gets a roll to spawn consistent with its spawn rate, like on average there should be about 4.3 spawns of every 7-day mob per month.

Or whatevers. /shrug
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Myuharin <Force of Will> & Myuharin the Revenant
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Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.