Quote:
Originally Posted by Telin
[You must be logged in to view images. Log in or Register.]
I viewed eqgame and the dx dll files through software that attempts to decode and deflate. Found where it references offsets that bind the particles to various parts of the character like you found in the effect file. I don't know enough about trying to dechiper this language to be of any help but maybe someone else who can will find this stuff fun.
|
You should post the results so I can peek at it