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Old 05-05-2013, 02:06 PM
azxten azxten is offline
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Join Date: May 2010
Posts: 757
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The "orange" shielding casting in progress effect actually has green in it as well. This kind of blows my mind because the .dds file is just an orange sprite. Where the hell is it getting green from as well?

This is also a potential "hack" to fix the issue. You could define a blue from hands particle effect and use the green/orange effect that is typically thought of as just "orange." The problem is you would see much less green than normal and also it would show up at level 1.