Quote:
Originally Posted by Kagatob
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The era when design/gameplay/story trumped graphics before everyone was OMG 3D HURRR!!!!.
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Pras to Contra, Megaman2, Sid Meyer's Covert Action (fucking awesome game), Where in the World is Carmen Sandeigo?, Civilization2, Everquest1, and any/all text based MMORPGs before EQ.
its so god damned frustrating talking to these modern "gamers" (you know, the group that started with WoW, and think they are old school) about actual good games, just to be shot down with, but it looks like shit. and also when they hear about a new game and try to convince me to play it, the first thing they always say is "omg have you seen how awesome the graphics are"
i have a buddy with a half poopy laptop that he used to play SWTOR. and he hated playing on his comp (he usually used his roommates) cause it couldnt handle the game and hed lag out in pvp. so i tell him, turn off name titles, and turn down or off the particle effects, which are over the top in that game anyway imo. and he fucking tells me "No man, those graphics are the main reason i bought the game and rolled with a caster".
/holyfuckingfacepalm
as a player in EQ, unless i was soloing, i ALWAYS had everything turned off. because even an imaginary millisecond is an advantage in pvp