Quote:
Originally Posted by Splorf22
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Removing PVP xp death, adding yellow text, and nerfing the tranquil staff would probably take about 5 minutes. Those are all literally 1 liners.
Implementing the classic resist system is also a 1-liner if the pvpresistX stuff is in the database and I understand things correctly:
resist = ((targetlevel-casterlevel+pvplevelrange)*(pvpresistbase-pvpresistmax)/pvplevelrange + GetResist()) > Random(0, pvpresistmax-pvpresistbase)
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some1 who gets it, I knew I made the right choice givin this guy some hand outs