These examples are the particles rendered when deleting spellsnew files on EQmac. I am not sure what files the old particles use to render these effects. I imagine it could be simple if we found them. I have played around with editing the spellsnew files myself; however, they still use the .dds spell particle images that aren't exactly classic like these examples.
When you load the spellsnew files on EQMac, the healing spell looks like it does on this server, and same for the buff spell, except that the particles flow correctly from the hands. The blue particles never come out of hands from buffs, and the healing effect is missing a ton of particles.
The GMs were informed of this bug and haven't fixed it. It's been broken for years, which leads me to believe the info for these animations may have been removed or overwritten in the titanium files. During this version of the game they were converting to the new spell particle system (which didn't all happen at once, I believe they changed the Cleric Virtue spell line first to some glowy blobs). You can see some of new spell animations in the spellsnew files that come with titanium. Some of them look like they were never implemented for any spell.
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