Thread: Game Mechanics: Plane of fear
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Old 12-16-2009, 10:35 AM
Nizzarr Nizzarr is offline
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Default Plane of fear

heres the current issue with this zone:

-Aggro range needs fixing, it doesnt feel right to be able to cast on a fear mob and it not aggroing beforehand. This makes the zone VERY trivial.

-mobs resists got changed last patch and are now too easy, everything lands full and this shouldnt be the case. Amygdalan warriors being the worst case, they used to be next to magic immune and are now easily mezzables.

-Amygdalan knights not HT'ing on pulls or anytime really.

-Golems not DT'ing, making them more than trivial

-used to be one glare lord roaming all along the zone walls.