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  #60  
Old 05-01-2013, 12:17 AM
porigromus porigromus is offline
Sarnak


Join Date: Feb 2010
Posts: 225
Default

Idea 1

Charge city taxes! To use city resources not only do you need faction but now you need to pay taxes. You want to use the bank in Freeport or vendors, pay a tax. The tax will be adjusted according to your level.

Example:

Joe Bob the 60 ranger would like to use the bank. When you click on the bank vendor, you must pay plat to open the bank slots. Joe Bob has access to this banker now until the bank window is closed. Joe Bob would have to pay a tax again to access the bank again after closing the window.

Idea 2

Upon trading money now there is a percentage that goes to taxes. This can be increased as needed. When selling and buying from vendors there would be the same tax percent. When items are traded among players, there is fee based on rarity of item. Items no longer can be dropped only destoyed or traded.

Idea 3

Place potions with a variety of effects on the shady dealer in EC for a expensive plat cost. One potion could be mana regeration out of combat and health out of combat to reduce down time. Another potion could be teleportation to a random druid or wizard spire. Maybe potions that provide random illusions for fun. I think the abilities shoudl not be as reliable as a classes would be, that is why the randomness and I don't think they should last as long. Would be fun to have potions that may provide SOW but also may levitate you instead, maybe though it makes you move as slow as turtle this time. How about a potion that turns you into a random monster for a short time. This also would be fun for players and the monster alike to battle each other. These things wouldn't be permanent and would get money out of the game.
Last edited by porigromus; 05-01-2013 at 12:36 AM..