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Old 04-29-2013, 12:13 PM
Vadd Vadd is offline
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Join Date: Jul 2012
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
So, lets say a mob bashes/kicks every 8 seconds, bashes 75% of the time, hits you 75% of the time, and stuns you on a hit 50% of the time (reasonable ballpark estimates imo). This means you'll get stunned about once every 30 seconds. 2/30 = about 7%, meaning you'll have 7% less hate and 7% less dps than an ogre warrior. In Kunark with mallets this is totally unimportant. In Velious it might be a bit more relevant.

In Kunark however you will probably have a hard time stat capping. It's easier in TMO with the +20 from Primal Essence, but you'll probably still end up maybe 40-50 stamina short, which would cost you maybe 250 hp or about 5% less tankability.
Personally, as an Ogre, I'm having to stack Dex a bit more than I'd like since there isn't always a Shammy around.

Go check out some of the Magelo profiles on the P99 wiki if you wanna see end game stats for warriors of various races.

It's all about fun. But also, on that note, though its not as often as some make it out to be, I don't have FUN getting stunned as a mob darts off toward the cleric/slower/whomever.

Essentially..... It isn't "game breaking."