Quote:
Originally Posted by Arclanz
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AA were introduced in Luclin to let players advance their characters less dramatically than character level.
If you want AAs in now, I'd say make them stat increases, resists, and run speed only; and make these hella expensive.
Or if the server gets big enough to split, you could have AA on one and not the other.
Or, if players are just bored at 50 then you could create some new pvp zone and they can duke it out!! Perhaps even to earn points to buy special items from vendors.
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Same thing I was thinking. Basic Stats, maybe tradeskills, run speed... Just that same across the board for everyone. Normal 'level' of experience worth. That kinda makes them truly an 'extra' and not something people would give up normal XP for.
Once Velious runs it's course, it would be neat to see something like that added. Maybe a revamped 'luclin' in tune with original EQ, of course with any luck - that's a few years off...
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I'd like to see LDoN in eventually too - with better 'tuned' gear to keep with the world. That one was the closest I seen to the 'original vision' - except for the mass inflated gear, but at the time it was only 'catching casuals' up to raiders.