I played a bard to 38. They are a ton of fun for sure (of course I had a fungi tunic, so I was tanking quite a bit. It was almost like playing both of my toons at once). I think bards and enchanters are pretty close except for charm:
* Bards get slightly better mana regen, and HP regen too, and more/better group buffs
* Bard lull is not resisted nearly as much
* Bards can put out a bit of melee damage
* Bard 'cc' is charm and that can put out some melee damage as well
* Bards with their plate armor additional hitpoints are tougher than enchanters
* Selos is badass outdoors
* Enchanters get better haste
* Enchanters get ae mez
* Enchanters can lockdown 6-10 targets compared to 3 for a bard
* Enchanters get 4 slot dispell
* Enchanters get much better slow
* Enchanters do much better with high MR mobs with tash+longer duration spells
* Enchanters get stuns - lots and lots of stuns
Where the train goes completely off the tracks is when the enchanter starts charming a pet that puts out 100+ dps while still having enough mana to keep doing CC, buffs, and even a few debuffs. Basically as long as there are caster mobs around to tap and mobs that are low enough level to charm reliably, enchanters are just better.
Of course in PVP and for raid targets bards do much better: the charmed pets are feared or dispelled, and the nutty good bard resist buffs are extremely important.
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