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Old 04-22-2013, 11:35 PM
SirAlvarex SirAlvarex is offline
Fire Giant


Join Date: Sep 2010
Posts: 529
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Quote:
Originally Posted by contemptor [You must be logged in to view images. Log in or Register.]
Just doesn't make sense at this point in the servers progression. If you have something in the game that was non-classic, why nerf it 3 years late when everyone is used to it? Hard to complain too much, given that it's the developers project and decision, but my personal feedback is that it makes little sense.
I'm not disagreeing with your point one bit. Ideally, this "5 year beta" would end and we'd find out that all the exploiting and easy plat getting would be rolled back. But I think that might upset more than a few people [You must be logged in to view images. Log in or Register.]

There have already been plenty of bugs found that have caused increase platflation, like Seafurries dropping 5k an hour for nearly what, 2.5 years? before it was fixed (to about 1k plat an hour for the average player). That caused a lot of the excess plat to be put into the economy that we're still feeling today.

And then there's the easy invis pulling and weak resists that allowed Fungi's to be farmed in the hundreds/thousands in a solo/duo/trio like Heallun just said. It's a telling sign when nearly every fix makes the game harder, and there are so few bug reports/fixes that make the game easier.
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