Quote:
Originally Posted by porigromus
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I think everyone forgets you are comparing hybrids to pure classes. I am sorry if the hybrid isn't hybrid enough, that is another topic. Maybe they should have their hybrid skills improved. A hybrid though should not do the job equally of a pure class.
WoW screwed up there game eventually the same way because no one understands a hybrid. A hybrid is a mix of two or more classes and should be
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this is EXACTLY what is the problem with EQ - you have pure classes who will always be better in a group/raid situation, where all the hybrids will be sub-par and you have hybrids who do better at solo (thought nowhere as good as a "pure" necro and with hideous Xp penalty)
The proper approach would be think about ALL classes as hybrids where a class has a PRIMARY role and a SECONDARY role. For example:
Paladin: Primary - Tank, Secondary: Support Healer
where
Warrior: Primary - Tank, Secondary: Support Melee DPS
This way each tank class can tank (read mitigate) equal well, but each can have his own side perk.
If you don't do this you will always have a situation where pure class will exist only for raid purpose, and hybrids only for soloing, essentially playing 2 different games on the same server.
Concept of a "hybrid" works well in a single player game, or in a more solo friendly MMO, but not in a hard core group/raid oriented game like EQ.