
04-20-2013, 03:39 PM
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Project Manager
Join Date: Oct 2009
Posts: 14,724
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Quote:
Originally Posted by Sirken
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and as far as the guard thing, explain. i thought it was faction based currently.
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Quote:
Originally Posted by nilbog
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I agree, because it's classic. Would require substantially more work, so before that occurs, it is beneficial to have absolutes.
If pvp guard assist is initiated, guard should assist who has higher faction with npc's primary faction.
example specifics:
Player 1 and Player 2.
Location: Gates of North Qeynos.
NPC: Guard Gehnus.
Primary faction - GuardsofQeynos
Player 1 - Amiable GuardsofQeynos
Player 2 - Warmly GuardsofQeynos
action:
Player 2 attacks player 1 within range of Guard Gehnus. Guard Gehnus kills Player 1 because Player 2's GuardsofQeynos standing is higher. (Current code is the opposite of this. It would protect player 1, because player 2 attacked first.)
Are there any caveats to this? Does anyone disagree with me? I recall something about if both players are low enough faction, the guard would assist neither party.
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