Quote:
Originally Posted by fadetree
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1, 4, and 5 might be ok, but I'd hate to see 2 and 3. This is supposed to be a hard game. Learning how to plan for and handle dungeon travel is part of the deal. And, death should always suck hard, no popping up in a nearby spot with equiment for me, thanks. That kind of thing is what ruined live.
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I'm with you on it is supposed to be a hard game. I just disagree on what in the game should be hard. I think content should be harder, not setting up and getting to the content. In EQ the group game becomes painfully easy if you got a full balanced group. What makes it hard is getting that group together and setup, that's not fun at all. Fun is fighting to me. Make that hard.