Quote:
	
	
		
			
				
					Originally Posted by  fadetree
					[You must be logged in to view images. Log in or Register.]
				 
				1, 4, and 5 might be ok, but I'd hate to see 2 and 3. This is supposed to be a hard game. Learning how to plan for and handle dungeon travel is part of the deal. And, death should always suck hard, no popping up in a nearby spot with equiment for me, thanks. That kind of thing is what ruined live. 
			
		 | 
	
	
 I'm with you on it is supposed to be a hard game.  I just disagree on what in the game should be hard.  I think content should be harder, not setting up and getting to the content.  In EQ the group game becomes painfully easy if you got a full balanced group.  What makes it hard is getting that group together and setup, that's not fun at all.  Fun is fighting to me.  Make that hard.