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Old 04-18-2013, 05:30 PM
Estu Estu is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
You can't choose to ignore buffs that you've got to cast, sorry dude. Flawed logic.
You don't HAVE to cast any buffs. As I showed, though, casting chloro does give you a lot of extra mana. Other buffs, they might help, but my point was that shaman beats cleric even without them. If you argue that you need your basic HP buffs (resolution or talisman) or you'll die, OK, but those have such long durations that the difference their mana costs make are negligible.

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Shaman pets get chewed up, and they don't regenerate as quick as you're making out (at least not unless you're casting a regen... merely doing "/pet sit" doesnt cut it). Flawed.
They regenerate quick enough that they can get in some hits every battle. Again, it's free damage, and the pet isn't necessary at all to out-solo a cleric.

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Shamans not the better soloer versus undead
This is exactly what I just showed - that shamans in fact are the better soloer versus undead, because they can do more damage per mana, and regain mana faster, against undead (or anything else).

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
The time differential if nothing else is a factor. You're going to let 3 VotS's tick down? That's a long time.
The time differential is irrelevant. All that matters is how much damage you can put out over an hour (or whatever long period of time). Say your cleric kills 20 monsters an hour. That's some amount of HP damage you're doing every hour - say, 100,000 (this is an arbitrary number). If my shaman can do more damage than that every hour, then my shaman can kill more monsters. Since my shaman, just with roots and dots (excluding added bonuses like regen, pets, and buffs), already does more damage per hour than your cleric, my shaman can kill more monsters.

How do I know I'm doing more damage per hour? Because as I calculated in my post, I can cast four dots and do more damage for less mana than you can with your three nukes. Whether the monster takes longer to die is completely irrelevant. If I'm killing the monster so slowly that I get mana back faster than I spend it, I can grab another monster and kill the two of them simultaneously. If not (and I shouldn't be unless I have something crazy like a fungi tunic), then I'm spending less mana to do more damage, so I'm killing more monsters over time.

Think about it this way. You get a certain amount of mana per hour from meditation. You use all of it to nuke (we're ignoring roots, like you said, because both of us need to root (a minor issue is I might have to re-root a monster, but this doesn't cost enough mana to make the difference)), and do some amount of damage in that hour. I get the same amount of mana per hour (actually more with canni/regen, but again, even without canni/regen, I'd get more EXP), and I'm also spending it all, but I'm doing more damage.

If I do more damage in an hour then I kill more monsters and I get more EXP. That's all there is to it. And if I can do more damage in an hour JUST with roots and dots, then I can definitely do more damage in an hour with canni/regen, a pet, and anything else that improves my killing rate in the long run.
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