I agree with the OP, It's a flaw in EQ design. Instancing would be one way to solve the problem with people competing for resources. I don't want to compete with people, if I wanted that, I would play on a PvP server. Twinking is fun, but equipment should scale down to the level a person is. For instance, on a Fungi tunic, at level 1 it shouldn't even regen, by level 10 maybe has a regen of 3, by level 20 it has a regen of 6, etc.
Unfortunately nothing will change here because the intent of this server is to be as close to classic as possible flaws and all. Good luck on finding a custom server that fixes some of EQ's flaws.
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