The server is experiencing inflation.
Why? Because the only input of platinum pieces is from mob dropped currency and items that can be liquidated at a vendor.
There is no 'plat sink' in EQ, not in the normal sense -> Tradeskills will sink plat. So will food/drink, but it's minuscule compared to everything else.
Other MMOs get around this w/ auction house fees, repair bills, etc. No such thing here.
The longer you play, the more money goes into the system. Those that have been here longer, experience more money getting into the system. When they farm items, more platinum can be had the longer the server has been around because, once again, there's more platinum. At the beginning of the server launch no one even had 10k.
So, you're new. How do you beat this? You need to farm items that have risen with inflation. This includes: Bone chips, spider silks - anything that older players / people with resources are willing to pay $$ for. Low level camps for twink items (Kindle - i'm looking at you) are especially lucrative.
Simply 'farming more' won't work. You have to work in items that will hedge against the mountain of plat that already exists.
Adding a casino, a la Shadowhaven style, adds a platinum sink. It might be a good idea.
Source: Someone who ran DKP for a raiding guild Luclin-GoD and experienced inflation on a daily basis.
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