Quote:
Originally Posted by Arclanz
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I wonder if in beta the hybrids were actually better. I know in the ranger chronicles that Rangers were supposedly unstoppable in beta which explains their xp penalty. But hybrids have since been nerfed at launch so that lingering xp penalty should have gone away. Really it's a throwback to D&D where hybird melee cost more xp to level BUT have the same stats as fighters AND also get special abilities like spells. But in EQ, the paladin is inferior in both defense and offense to warriors; so this xp penalty is just silly.
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This about sums it up. Groups would be more willing to take hybrids if they were worth the xp penalty. They're not.