Thread: Miscellaneous: Reclaim Energy on Mage Focus Items
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Old 07-06-2010, 05:00 PM
Gorroth Gorroth is offline
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Join Date: Mar 2010
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Guh, not this argument again. Each time someone wants to be a cockblock about a minor thing, they fling around that pretext.

Content is tweaked for the Classic Era, not just "Classic" aka vanilla Everquest without any expansion. If the devs really want to go on a case-by-case basis and disable/re-enable stuff when they release expansions, that's their right. Other than that, things that were available during the EQ trilogy will be made available regardless of when *exactly* they were implemented (e.g. Wu's armor, etc.).

Now about this particular topic, it's a small secret of the trade, something that wasn't very well documented. It took a bit of time for the players to find out about it and a little more to post about it, hence why the posts are Kunark-Velious era and not "true classic".

For me, if people *really* want to make us believe that Verant went around and changed this item to be clickable by everyone from the inventory when it was only usable from the very start by mages only, they're either being buttholes or delusional about MMO development in general.

For reference: http://en.wikipedia.org/wiki/Everquest
# The Ruins of Kunark (March 2000)
# The Scars of Velious (December 2000)
# The Shadows of Luclin (December 2001)

So yeah, the posts are indeed "Classic^TM" in my book.