Quote:
Originally Posted by HippoNipple
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Red99 needs peak hours to have 300 people logged in so that 150 of them are most likely level 50+ and competing.
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And for that they need to get rid of the wishy washy "People dont play EQ to pvp" xp loss in pvp ridiculousness
I dont think theres a large pool of people willing to be bored to death playing a 12 year old game to tap into, more pvp / less ridic xp death penalty = more fun = more people
People like me who never played on a blue server back on live cant see themselves playing EQ with no pvp (Although ill admit i did on blue just for the wtf nostalgy factor which dried out after a while) and thats basically what this server is.
Thats where the solution is, to make the pvp fun by removing xp loss. There just isnt a whole lot to do in EQ to warrant this extreme pvp hindrance. Fight over camps, contest raid mobs, thats all there is to EQ.
The problem isnt this guild is doing this or that, the root cause is the ruleset