Add amount of "new" players x which will be inclined to aquire item y (= Fungi etc.).
a) as pointed out by splorf, certain (easier) camps will be claimed more often
b) farmers who've been hibernating are active once again
c) more players doesn't equal more items flooding the market due to a/b and d
d) a lot of people suck at this game. I've seen full groups wipe at Fungi king cus they're just terrible players.
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