Quote:
Originally Posted by Doors
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Alarti you truly are the dumbest fucking moron.
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He is, supposedly, correct.The way it was explained to me, was that if the server is experiencing a lot of lag and you die but use a clickie before your client registers the death, the server will receive the information that you were trying to use the item but you are dead which results in a fizzle.
I have been trying to reproduce this without success because I have not yet had an opportunity when the server was experiencing lag. Of course, it would be extremely helpful if the staff chimed in with how the code was set up here and whether or not it was technically possible.