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Old 04-03-2013, 12:31 PM
Cars Cars is offline
Sarnak


Join Date: Apr 2010
Posts: 397
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Quote:
Originally Posted by Swyft [You must be logged in to view images. Log in or Register.]
Sorry but the biggest deterrent to new player's here is Nihilium.

They Rez timer rush every raid group doing content, blowing trak's teeth, golem wands, and conflag wands. I guess that's Sirkin's idea of solid pvping at high end.

They make regular rounds looking for blue player's farming anything they would need to sustain themselves. They'll even hit Seafury island and keep knocking down tainted's so there's nothing but corrupted up to stop newbie's from farming cash to gear there guys up.

Then you want to turn off ooc so that newbs can't even pickup gear or groups, check my logs if you think OOC is worthless because almost every piece of gear I own was bought from ooc trades, and I'm new here.

Then you reward them with even more loot for blowing duel soulfires and trak's teeth in TNF's.

And let more people transfer from blue to join Nihilium and replenish their ranks, because what blue player isn't gonna want to join the bluest farming guild on the server.

Why don't you just hand every Nihi your GM power's while your at it.
Listen man, your wrong. Nihilum is not the problem for NEW players, they are a problem for level 50+ chars that want to loot high-end gear or enter the raid scene.

Anyone joining this server knows that you have 3 choices that should determine your end-game expectations. You can join Nihilum and farm pixels hard on sundays with little competition, then PvP with huge advantages. You can Join Nihilum's competition which are outnumbered and outgeared knowing the only way to beat them will be to out-number them eventually well picking up a few boss kills here and there. Or you can gather the best gear you can find outside of Boss mobs and run around the world PvPing exclusively. But all of that is END game and has no place in a thread about getting more NEW people to the server.

New player's need incentives that are provided in lieu of a greater population. Where on blue you can get xp groups easy, ports easy, binds in cities the moment you get there for melee's, etc, etc. Red doesn't have these things because of the population and that is a huge detterent to new players as this is where I imagine most of the grief happens, atleast the grief that gets people off the server. Assholes know that player's can't easily speak to the community at large until lvl 10 (Global OOC activates) and you see twink PK's crushing kids that just took a 45 minute boat ride to a city, just to be merc'd before they could get a bind. High level Bards cock-blocking mobs in newbie zones or higher level monks, Sk's and Necros FD training etc etc. THAT is the shit that gets people off the server and I guarantee you that nihilum is doing very little of it.

I say all this as a Blue convert, that came to the server without any inherited currency from blue, I have levelled my own char from scratch and I have no intention of joining nihilum. I am practically your target market.

I would limit global OOC and make it activate at lvl 5.
I would add yellow text.
I would add a group experience bonus (1-2 players get the server 25%, 3 players 35%, 4 players 45%, 5 players 55%, 6 players 75%)

Then I would wait and see what happens.
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Carsomyr - 55 Pally - Retired
Thalon - 49 Rogue - Temporarily Benched
Contagious - Necro - 30's and climbing
Lights - 55 Wiz - Occasional Murderer