Quote:
Originally Posted by mitic
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just for the sake of being classic...
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It's not classic when in 2010 we know about the hybrid XP being shared across the group retrospectively and people are making grouping decisions based on it.
This is a detrimental change to the server and does not encourage growth. It alienates the hybrids. Would be different if hybrids could effectively solo, but we're not necros/druids/enchanters/mages.
Classic was about creating and establishing an in-game community. The devs made that stronger by removing the global ooc/auc channels. Now you actually have to create and maintain relationships with people you meet, send /tells to people LFG, congregate in the EC tunnel to buy/sell... that's what made classic great. So why rip off that band-aid only to put in something that weakens the community? People should be encouraged to group. Hell, put in the group XP bonuses too... imagine a world where people are actually seeking out that 5th or 6th person for their group! How can that not make the server community BETTER?
Sony had to fix this after the data came out on the group sharing of penalties. This data has already come out here by virtue of the fact we already knew about it from its revelation back in the day, so technically if you follow that timeline, the groupshare penalty fix must be put in.