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  #9  
Old 03-29-2013, 02:37 PM
Swyft Swyft is offline
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Join Date: Mar 2013
Location: Jersey
Posts: 562
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Quote:
Originally Posted by Hangerbaby [You must be logged in to view images. Log in or Register.]
I don't know what the code on this server looks like, but I can tell you right now that VZTZ code virtually ignored resists, armor, etc.

When I worked a bit on the melee damage code, I found out that the calculation was using level number multiplied by weapon damage to calculate your damage ceiling... including crits.

Also, inside of the damage function, there was a random between 0 and max damage. So if you were wondering why you were a level 40 2hander warrior hitting for 2 damage, there's your answer.

I'd like the see the code for this server but I am not privileged [You must be logged in to view images. Log in or Register.]
don't know why we'd be coding for Tallon and Vallon and not Sullon and Rallos which were always the most popular pvp server's.