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Old 03-27-2013, 11:04 PM
Tradesonred Tradesonred is offline
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Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
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Quote:
Originally Posted by Nuncio [You must be logged in to view images. Log in or Register.]
Easy fixes to red99:

Get rid of PvP XP loss on death
Change PvP range to 4 levels (a-la RZ. I mean, shit, I can't land hardly anything on someone 4 levels above me, how the hell am I supposed to land something on 8 levels above me?)
Increase XP bonus for groups
Get the resist formulas worked out properly (even if not going with classic, get it how you want it that works with the above mentioned changes)

If server increases pop from above changes, add yellow text and lose OOC.
It think its a good idea to restrict level range to 4 levels, at least to where the 8 level range is upped to 52-60. You can get killed so fast at 42 from 50.

Id wait till pop sits securely at ~500 before removing OOC, some people use it to post garbage but its still a useful tool for a player starting out. If we could get a selling, pvping hub going in Gfay like on rallos, then id say yeah, ditch OOC. No chance of that happening much though unless they patch in the voluntary item loss tweak ive suggested, which would make people care about lower level items again to put on their item loot characters. Gfay might pick up just by the buzz around low level pvp in crushbone though, i dont know.

Or just limit the amount of times you can send on OOC, like its been suggested a lot. So noobs can still use it for finding groups but it cant be abused much.

yeah group xp should be upped so incentive is there for people to group. It should be more appealing for someone to to go with a good group than just sit around getting PLd.
Last edited by Tradesonred; 03-27-2013 at 11:28 PM..