Quote:
Originally Posted by Woahnelly
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what would stop TMO from turning into 3 guilds that share the same dkp system?
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TMO is the size it is just to pad numbers. They have a core of raiders and then they have a bunch of people who show up for loot. Split them up and things will get cliquey in a hurry and the core who would inevitibly be in the same guild doing all the heavy lifting won't be so keen on DKP spread out over 3 guilds.