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Old 03-25-2013, 11:33 AM
Tierael Tierael is offline
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Join Date: Dec 2012
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Quote:
Originally Posted by Sylexis [You must be logged in to view images. Log in or Register.]
I would suggest a change of all raid spawn timers to even days +6 hours. It forces the spawn to move around the clock and weekdays slowly so it moves into different players prime times, but removes the huge variance windows that are keeping smaller raiding guilds from being able to compete.

Once we know WHEN a mob is going to be up, then we can appropriately discuss a rotation. Right now rotations discussions are tentative at best and impossible at worst because 70% of the populace can only attempt targets on USA evening and weekend times and do not have a big enough force of alts to precamp an entire raid force at the spawn location.

If we know when the mob is due up and we know we are next on the rotation, we can be there with bells on buffed and ready to go to get the mob down and get the timers started again so other guilds get their shots faster on the next go around.

Then add a monkey wrench of a weekly or monthly server repop just to keep us all on our toes.
This isn't a terrible idea, but I didn't think a Rotation following the format of Kill#1 to Guild A, Kill#2 to Guild B, Kill #3 to TMO/FE, kill #4 to Guild C, etc. would work simply because no one wants to keep track of the turn order for each boss, with spawns the way they are now.

Still waitin' and hopin' my idea gets some lovin'. I'll repost in an edit here in this post, with a small change per Sloan's suggestion.

Edit:

1-7 Maestro (after 3-4 months, Nagafen could be added here)
8-14 Draco (after 3-4 months, Vox could be added here)
15-21 Fay (after 3-4 months, Sev could be added here)
22-28 Tal (after 3-4 months, Gore could be added here)
29-31 TMO/FE are free to tag w/e they like

I know you said Sev is a priority also Sloan, but maybe keep it open? I'd like to say the same about Inny/CT, but I'd settle for 1/3.
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Last edited by Tierael; 03-25-2013 at 11:36 AM..