Quote:
Originally Posted by Sirken
[You must be logged in to view images. Log in or Register.]
if youre not the #1 guild on the server, downing trak IS a big deal. especially if it's not something thats done often.
if i understand the second bit correctly, your argument is based on the fact that Nihilum doesnt have roaming pvp squads / gank squads (whatever u wanna call them). well, not every guild does (or did) that. i've been in guilds that went looking for pvp, and ive been in guilds that only pvp'd for reasons like taking a camp/raidboss or preventing enemies from having a presence in certain zones, etc. (on Vallon Zek only one guild was able to even hunt in sebilis until some time after the first warrior botb)
fact of it is, there's more than one way to play EQ. if you're chosen play style is less rewarding than you'd like it to be, then maybe it's time to mix things up.
and lastly, the red server is essentially blue with pvp turned on. what i mean by that is EQ is primarily a PvE game. and so even with pvp turned on, EQ is still a PvE game, it just also includes PvP. the main focus of EQ will always be PvE. the main point of PvP imo is to lock down PvE content to prevent your enemies from getting pixels that will help them destroy you for that same PvE content later on. Roaming ganksquads serve absolutely no in game purpose (your enjoyment is out of game), and so they yield no actual in game rewards.
other servers in the past (like VZTZ) have taken the approach to improve upon EQpvp, and work their server the way they feel things would have gone if pvp was a bigger priority than pve. but R99 is not one of those servers. R99 is trying to re-create a pvp server that has a bit from each of the 3 classic pvp servers (admittedly some servers more or less than others). you can love it or hate it, but because of that PvE will always be the largest focus, and will always yield the biggest and the best rewards on this and any live like EQpvp server.
<3
|
The fact is anytime a guild becomes more than 50% of the servers pop that server died and pvp died long before the server's pop.
Telling me this is the way it is when I already said that is just redundant. I'm simply telling you what would improve the server's pop and increase server-wide pvp. You can implement it or not but I've never seen 1 huge guild encourage pvp or world pop on any lvl. Atleast on Rallos and sullon player's could go to Legends to gear up if all else fails here they just leave and the server pop goes down.
I will pvp no matter if there is a reward or not.